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Dungeon & Dragons Live-Action Show Looking for New Home, Will Be Revamped

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Dungeon & Dragons Live-Action Show Looking for New Home, Will Be Revamped

Despite the critical success of last year’s Dungeons & Dragons: Honor Among Thieves movie, Paramount+ has ultimately decided to not move forward with its previously planned Dungeon & Dragons live-action show. This decision comes over a year since granting the project an eight-episode straight-to-series order.

According to Deadline, Hasbro Entertainment wants to shop the live-action Dungeons & Dragons series to other streaming platforms and production partners. Before this, the cancelled project will first get re-develop with a brand new creative team at its helm. We’re the Millers and Red Notice director Rawson Marshall Thurber was originally attached to write and direct the first version of the project, with Drew Crevello initially tapped to serve as an executive producer and showrunner.

Will the Dungeons & Dragons Movie Get a Sequel?

Dungeons & Dragons: Honor Among Thieves was written and directed by Game Night duo Jonathan Goldstein and John Francis Daley. It starred Chris Pine (Wonder Woman 1984), Michelle Rodriguez (F9), Justice Smith (Detective Pikachu), Hugh Grant (Four Weddings and a Funeral), Sophia Lillis (It movies), Chloe Coleman (My Spy), and Regé-Jean Page (Bridgerton). During its theatrical run, film earned a worldwide gross of over $200 million against a reported budget of $150 million.

Even though the film underperformed at the box office, it still managed to impress critics and is currently holding a Certified Fresh rating of 91% on Rotten Tomatoes, based on 313 reviews. In a previous interview, Pine had addressed the potential future of the Dungeons & Dragons live-action franchise, revealing that he feels “pretty confident” that they will eventually return for a sequel which he’s “absolutely” willing to do. Meanwhile, Paramount Pictures CEO Brian Robbins also previously commented on the possibility of expanding the live-action franchise, revealing that they’ve “got to figure out a way to make it [Dungeons & Dragons sequels] for less.”

Role-playing game Dungeons & Dragons first became popular in 1974 and since then has amassed millions of players and fans worldwide. The hugely popular property has also influenced numerous writers, directors, game designers, and other creative professionals throughout its four decades.